Timo Vihola
Timo Vihola has been a professional artist for the last five years. Vihola started drawing at a very young age; according to his parents he was 3 years old. Timo picked up painting a few years later, then sculpting, and finally 3D a couple of years ago. Probably the biggest interest for Vihola is the latter--the tools for digital sculpting are getting easier and easier to use, but he still makes sure that he has enough time to practice traditional art. Vihola tries to fill at least a few pages of his sketchbook with sketches every day. All of his finished paintings are done digitally using Adobe Photoshop and a Wacom drawing tablet.
Work Experience:
1997-2003: Worked as freelance artist (games, television, magazines, album art, etc.)
1998-2003: Lead artist at Badger Studios, responsible for games such as Ata "Extracts from the American Civil War", the sequel Ata 2 and Pocket PC game T-force Platoon.
Skills include painting, concept drawing, storyboarding, texturing, 3D modeling, game design, lighting, rendering and animation.
Fluent in Finnish and English.
Awards:
First place in www.TheoneRing.net's "2002 Fan Art" competition
First and second place in CG Talk's "Texturing/Lighting/Rendering" 3d challenge
First place in Finland's largest game magazine's Pelit "Diablo 2" competition
First in Pelit (www.pelit.fi) Magazine's "Kyöpelit" competition
First place in www.InsideCg.com's "Villain" seminar
Second place in www.InsideCg.com's "Castle" seminar
